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Fix for resampler
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@ -2,6 +2,7 @@ package resampler
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import (
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"errors"
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"fmt"
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"math"
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"github.com/ClusterCockpit/cc-metric-store/internal/util"
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@ -34,14 +35,14 @@ func SimpleResampler(data []util.Float, old_frequency int64, new_frequency int64
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// Inspired by one of the algorithms from https://skemman.is/bitstream/1946/15343/3/SS_MSthesis.pdf
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// Adapted from https://github.com/haoel/downsampling/blob/master/core/lttb.go
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func LargestTriangleThreeBucket(data []util.Float, old_frequency int64, new_frequency int64) ([]util.Float, int64, error) {
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func LargestTriangleThreeBucket(data []util.Float, old_frequency int, new_frequency int) ([]util.Float, int, error) {
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if old_frequency == 0 || new_frequency == 0 {
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return data, old_frequency, nil
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}
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if new_frequency%old_frequency != 0 {
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return nil, 0, errors.New("new sampling frequency should be multiple of the old frequency")
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return nil, 0, errors.New(fmt.Sprintf("new sampling frequency : %d should be multiple of the old frequency : %d", new_frequency, old_frequency))
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}
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var step int = int(new_frequency / old_frequency)
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@ -89,6 +90,7 @@ func LargestTriangleThreeBucket(data []util.Float, old_frequency int64, new_freq
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maxArea := -1.0
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var maxAreaPoint int
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flag_ := 0
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for ; currBucketStart < currBucketEnd; currBucketStart++ {
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area := calculateTriangleArea(util.Float(pointX), pointY, avgPointX, avgPointY, util.Float(currBucketStart), data[currBucketStart])
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@ -96,10 +98,19 @@ func LargestTriangleThreeBucket(data []util.Float, old_frequency int64, new_freq
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maxArea = area
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maxAreaPoint = currBucketStart
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}
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if math.IsNaN(float64(avgPointY)) {
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flag_ = 1
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}
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}
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new_data = append(new_data, data[maxAreaPoint]) // Pick this point from the bucket
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prevMaxAreaPoint = maxAreaPoint // This MaxArea point is the next's prevMAxAreaPoint
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if flag_ == 1 {
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new_data = append(new_data, util.NaN) // Pick this point from the bucket
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} else {
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new_data = append(new_data, data[maxAreaPoint]) // Pick this point from the bucket
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}
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prevMaxAreaPoint = maxAreaPoint // This MaxArea point is the next's prevMAxAreaPoint
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//move to the next window
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bucketLow = bucketMiddle
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@ -12,14 +12,24 @@ func calculateTriangleArea(paX, paY, pbX, pbY, pcX, pcY util.Float) float64 {
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}
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func calculateAverageDataPoint(points []util.Float, xStart int64) (avgX util.Float, avgY util.Float) {
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flag := 0
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for _, point := range points {
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avgX += util.Float(xStart)
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avgY += point
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xStart++
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if math.IsNaN(float64(point)) {
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flag = 1
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}
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}
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l := util.Float(len(points))
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avgX /= l
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avgY /= l
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return avgX, avgY
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if flag == 1 {
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return avgX, util.NaN
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} else {
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return avgX, avgY
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}
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}
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