Change to prod data, allow and handle null data

- fix errors regarding render timing
- always collect time info in transFormData function
- remove size from polar plot
This commit is contained in:
Christoph Kluge
2023-09-05 11:46:34 +02:00
parent b449b77b95
commit 1b8c4e293c
6 changed files with 180 additions and 212 deletions

View File

@@ -22,7 +22,6 @@
LineElement
);
export let size
export let metrics
export let cluster
export let jobMetrics
@@ -95,7 +94,7 @@
</script>
<div class="chart-container">
<Radar {data} {options} width={size} height={size}/>
<Radar {data} {options}/>
</div>
<style>

View File

@@ -4,99 +4,52 @@
import { onMount, onDestroy } from 'svelte'
import { Card } from 'sveltestrap'
export let flopsAny = null
export let memBw = null
export let maxY = null
export let data = null
export let renderTime = false
export let maxY = null // Optional
export let cluster = null
export let width = 500
export let height = 300
export let renderTime = false
export let data = null
let plotWrapper = null
let uplot = null
let timeoutId = null
// Three Render-Cases:
// #1 Single-Job Roofline -> Has Time-Information: Use data, allow renderTime
// #2 MultiNode Roofline - > Has No Time-Information: Transform from nodeData, only "IST"-state of nodes, no timeInfo
// #3 Multi-Job Roofline as Heatmap -> Keep Original
/* Data Format
* data = [null, [], []] // 0: null-axis required for scatter, 1: Array of XY-Array for Scatter, 2: Optional Time Info
* data[1][0] = [100, 200, 500, ...] // X Axis -> Intensity (Vals up to clusters' flopRateScalar value)
* data[1][1] = [1000, 2000, 1500, ...] // Y Axis -> Performance (Vals up to clusters' flopRateSimd value)
* data[2] = [0.1, 0.15, 0.2, ...] // Color Code -> Time Information (Floats from 0 to 1) (Optional)
*/
// Start Demo Data
function randInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function randFloat(min, max) {
return roundTwo(((Math.random() * (max - min + 1)) + min) / randInt(1, 500));
}
function roundTwo(num) {
return Math.round((num + Number.EPSILON) * 100) / 100
}
function filledArr(len, val, time) {
let arr = Array(len);
if (typeof val == "function") {
for (let i = 0; i < len; ++i)
arr[i] = val(i);
}
else if (time) {
for (let i = 0; i < len; ++i)
arr[i] = i / 1000;
}
else {
for (let i = 0; i < len; ++i)
arr[i] = i;
}
return arr;
}
let points = 1000;
data = [null, []] // Null-Axis required for scatter
data[1][0] = filledArr(points, i => randFloat(1,5000), false) // Intensity
data[1][1] = filledArr(points, i => randFloat(1,5000), false) // Performance
// data[1][0] = filledArr(points, 0, false) // Intensity
// data[1][1] = filledArr(points, 0, false) // Performance
data[2] = filledArr(points, 0, true) // Time Information (Optional)
// End Demo Data
// Check
// console.assert(data , "you must provide data")
// Helpers
function getGradientR(x) {
if (x < 0.5) return 0
if (x > 0.75) return 255
x = (x - 0.5) * 4.0
return Math.floor(x * 255.0)
}
function getGradientG(x) {
if (x > 0.25 && x < 0.75) return 255
if (x < 0.25) x = x * 4.0
else x = 1.0 - (x - 0.75) * 4.0
return Math.floor(x * 255.0)
}
function getGradientB(x) {
if (x < 0.25) return 255
if (x > 0.5) return 0
x = 1.0 - (x - 0.25) * 4.0
return Math.floor(x * 255.0)
}
function getRGB(c) {
return `rgb(${getGradientR(c)}, ${getGradientG(c)}, ${getGradientB(c)})`
}
function nearestThousand (num) {
return Math.ceil(num/1000) * 1000
}
function lineIntersect(x1, y1, x2, y2, x3, y3, x4, y4) {
let l = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
let a = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / l
@@ -105,12 +58,11 @@
y: y1 + a * (y2 - y1)
}
}
// End Helpers
// Dot Renderers
const drawColorPoints = (u, seriesIdx, idx0, idx1) => {
const size = 5 * devicePixelRatio;
uPlot.orient(u, seriesIdx, (series, dataX, dataY, scaleX, scaleY, valToPosX, valToPosY, xOff, yOff, xDim, yDim, moveTo, lineTo, rect, arc) => {
let d = u.data[seriesIdx];
let deg360 = 2 * Math.PI;
@@ -136,7 +88,6 @@
const drawPoints = (u, seriesIdx, idx0, idx1) => {
const size = 5 * devicePixelRatio;
uPlot.orient(u, seriesIdx, (series, dataX, dataY, scaleX, scaleY, valToPosX, valToPosY, xOff, yOff, xDim, yDim, moveTo, lineTo, rect, arc) => {
let d = u.data[seriesIdx];
u.ctx.strokeStyle = getRGB(0);
@@ -158,113 +109,121 @@
return null;
};
function render() {
const opts = {
title: "",
mode: 2,
width: width,
height: height,
legend: {
show: false
},
cursor: { drag: { x: false, y: false } },
axes: [
{ label: 'Intensity [FLOPS/Byte]' },
{ label: 'Performace [GFLOPS]' }
],
scales: {
x: {
time: false,
range: [0.01, 1000],
distr: 3, // Render as log
log: 10, // log exp
// Main Function
function render(plotData) {
if (plotData) {
const opts = {
title: "",
mode: 2,
width: width,
height: height,
legend: {
show: false
},
y: {
range: [1.0, nearestThousand(cluster.flopRateSimd.value || maxY)],
distr: 3, // Render as log
log: 10, // log exp
},
},
series: [
{},
{ paths: renderTime ? drawColorPoints : drawPoints }
],
hooks: {
drawClear: [
u => {
u.series.forEach((s, i) => {
if (i > 0)
s._paths = null;
});
cursor: { drag: { x: false, y: false } },
axes: [
{
label: 'Intensity [FLOPS/Byte]',
values: (u, vals) => vals.map(v => formatNumber(v))
},
],
draw: [
u => { // draw roofs when cluster set
// console.log(u)
if (cluster != null) {
const padding = u._padding // [top, right, bottom, left]
u.ctx.strokeStyle = 'black'
u.ctx.lineWidth = 2
u.ctx.beginPath()
const ycut = 0.01 * cluster.memoryBandwidth.value
const scalarKnee = (cluster.flopRateScalar.value - ycut) / cluster.memoryBandwidth.value
const simdKnee = (cluster.flopRateSimd.value - ycut) / cluster.memoryBandwidth.value
const scalarKneeX = u.valToPos(scalarKnee, 'x', true), // Value, axis, toCanvasPixels
simdKneeX = u.valToPos(simdKnee, 'x', true),
flopRateScalarY = u.valToPos(cluster.flopRateScalar.value, 'y', true),
flopRateSimdY = u.valToPos(cluster.flopRateSimd.value, 'y', true)
if (scalarKneeX < width - padding[1]) { // Top horizontal roofline
u.ctx.moveTo(scalarKneeX, flopRateScalarY)
u.ctx.lineTo(width - padding[1], flopRateScalarY)
}
if (simdKneeX < width - padding[1]) { // Lower horitontal roofline
u.ctx.moveTo(simdKneeX, flopRateSimdY)
u.ctx.lineTo(width - padding[1], flopRateSimdY)
}
let x1 = u.valToPos(0.01, 'x', true),
y1 = u.valToPos(ycut, 'y', true)
let x2 = u.valToPos(simdKnee, 'x', true),
y2 = flopRateSimdY
let xAxisIntersect = lineIntersect(
x1, y1, x2, y2,
u.valToPos(0.01, 'x', true), u.valToPos(1.0, 'y', true), // X-Axis Start Coords
u.valToPos(1000, 'x', true), u.valToPos(1.0, 'y', true) // X-Axis End Coords
)
if (xAxisIntersect.x > x1) {
x1 = xAxisIntersect.x
y1 = xAxisIntersect.y
}
// Diagonal
u.ctx.moveTo(x1, y1)
u.ctx.lineTo(x2, y2)
u.ctx.stroke()
// Reset grid lineWidth
u.ctx.lineWidth = 0.15
}
{
label: 'Performace [GFLOPS]',
values: (u, vals) => vals.map(v => formatNumber(v))
}
]
},
};
],
scales: {
x: {
time: false,
range: [0.01, 1000],
distr: 3, // Render as log
log: 10, // log exp
},
y: {
range: [1.0, nearestThousand(cluster.flopRateSimd.value || maxY)],
distr: 3, // Render as log
log: 10, // log exp
},
},
series: [
{},
{ paths: renderTime ? drawColorPoints : drawPoints }
],
hooks: {
drawClear: [
u => {
u.series.forEach((s, i) => {
if (i > 0)
s._paths = null;
});
},
],
draw: [
u => { // draw roofs when cluster set
// console.log(u)
if (cluster != null) {
const padding = u._padding // [top, right, bottom, left]
uplot = new uPlot(opts, data, plotWrapper);
u.ctx.strokeStyle = 'black'
u.ctx.lineWidth = 2
u.ctx.beginPath()
const ycut = 0.01 * cluster.memoryBandwidth.value
const scalarKnee = (cluster.flopRateScalar.value - ycut) / cluster.memoryBandwidth.value
const simdKnee = (cluster.flopRateSimd.value - ycut) / cluster.memoryBandwidth.value
const scalarKneeX = u.valToPos(scalarKnee, 'x', true), // Value, axis, toCanvasPixels
simdKneeX = u.valToPos(simdKnee, 'x', true),
flopRateScalarY = u.valToPos(cluster.flopRateScalar.value, 'y', true),
flopRateSimdY = u.valToPos(cluster.flopRateSimd.value, 'y', true)
if (scalarKneeX < width - padding[1]) { // Top horizontal roofline
u.ctx.moveTo(scalarKneeX, flopRateScalarY)
u.ctx.lineTo(width - padding[1], flopRateScalarY)
}
if (simdKneeX < width - padding[1]) { // Lower horitontal roofline
u.ctx.moveTo(simdKneeX, flopRateSimdY)
u.ctx.lineTo(width - padding[1], flopRateSimdY)
}
let x1 = u.valToPos(0.01, 'x', true),
y1 = u.valToPos(ycut, 'y', true)
let x2 = u.valToPos(simdKnee, 'x', true),
y2 = flopRateSimdY
let xAxisIntersect = lineIntersect(
x1, y1, x2, y2,
u.valToPos(0.01, 'x', true), u.valToPos(1.0, 'y', true), // X-Axis Start Coords
u.valToPos(1000, 'x', true), u.valToPos(1.0, 'y', true) // X-Axis End Coords
)
if (xAxisIntersect.x > x1) {
x1 = xAxisIntersect.x
y1 = xAxisIntersect.y
}
// Diagonal
u.ctx.moveTo(x1, y1)
u.ctx.lineTo(x2, y2)
u.ctx.stroke()
// Reset grid lineWidth
u.ctx.lineWidth = 0.15
}
}
]
},
};
uplot = new uPlot(opts, plotData, plotWrapper);
} else {
console.log('No data for roofline!')
}
}
// Copied from Histogram
// Svelte and Sizechange
onMount(() => {
render()
render(data)
})
onDestroy(() => {
if (uplot)
uplot.destroy()
@@ -272,7 +231,6 @@
if (timeoutId != null)
clearTimeout(timeoutId)
})
function sizeChanged() {
if (timeoutId != null)
clearTimeout(timeoutId)
@@ -281,13 +239,10 @@
timeoutId = null
if (uplot)
uplot.destroy()
render()
render(data)
}, 200)
}
$: sizeChanged(width, height)
</script>
{#if data != null}