96 lines
2.1 KiB
C

/*
* Copyright (C) 2022 NHR@FAU, University Erlangen-Nuremberg.
* All rights reserved.
* Use of this source code is governed by a MIT-style
* license that can be found in the LICENSE file.
*/
#include <float.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "parameter.h"
#include "progress.h"
#include "solver.h"
#include "particletracing.h"
#include "timing.h"
#include "vtkWriter.h"
enum VARIANT { SOR = 1, RB, RBA };
int main (int argc, char** argv)
{
int rank;
int variant = RB;
double S, E;
Parameter params;
Solver solver;
ParticleTracer particletracer;
initParameter(&params);
if (argc < 2) {
printf("Usage: %s <configFile>\n", argv[0]);
exit(EXIT_SUCCESS);
}
readParameter(&params, argv[1]);
if (argc == 3)
{
variant = atoi(argv[2]);
}
printParameter(&params);
initSolver(&solver, &params);
initParticleTracer(&particletracer, &params);
printParticleTracerParameters(&particletracer);
#ifndef VERBOSE
initProgress(solver.te);
#endif
double tau = solver.tau;
double te = solver.te;
double t = 0.0;
int nt = 0;
void (*solver_generic[])() = {solve, solveRB, solveRBA};
S = getTimeStamp();
while (t <= te)
{
if (tau > 0.0) computeTimestep(&solver);
setBoundaryConditions(&solver);
setSpecialBoundaryCondition(&solver);
computeFG(&solver);
computeRHS(&solver);
if (nt % 100 == 0) normalizePressure(&solver);
solver_generic[variant - 1](&solver);
adaptUV(&solver);
/* Added function for particle tracing. Will inject and advance particles as per timePeriod */
trace(&particletracer, solver.u, solver.v, t);
t += solver.dt;
nt++;
#ifdef VERBOSE
printf("TIME %f , TIMESTEP %f\n", t, solver.dt);
#else
printProgress(t);
#endif
}
printf("Total particles : %d\n", particletracer.totalParticles);
E = getTimeStamp();
stopProgress();
freeParticles(&particletracer);
printf("Solution took %.2fs\n", E - S);
writeResult(&solver);
return EXIT_SUCCESS;
}