WIP: Pull Request for a complete Solver package #2
@ -32,7 +32,7 @@ jmax 45 # number of interior cells in y-direction
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# Time Data:
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# ---------
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te 60.0 # final time
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te 100.0 # final time
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dt 0.02 # time stepsize
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tau 0.5 # safety factor for time stepsize control (<0 constant delt)
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@ -44,12 +44,13 @@ eps 0.0001 # stopping tolerance for pressure iteration
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rho 0.52
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omg 1.8 # relaxation parameter for SOR iteration
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gamma 0.9 # upwind differencing factor gamma
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levels 5 # Multigrid levels
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# Particle Tracing Data:
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# -----------------------
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numberOfParticles 200
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startTime 0
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startTime 100
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injectTimePeriod 1.0
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writeTimePeriod 0.5
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@ -50,7 +50,7 @@ levels 5 # Multigrid levels
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# -----------------------
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numberOfParticles 60
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startTime 1000
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startTime 100
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injectTimePeriod 2.0
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writeTimePeriod 0.5
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@ -44,6 +44,7 @@ eps 0.001 # stopping tolerance for pressure iteration
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rho 0.5
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omg 1.8 # relaxation parameter for SOR iteration
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gamma 0.9 # upwind differencing factor gamma
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levels 5 # Multigrid levels
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# Particle Tracing Data:
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# -----------------------
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@ -44,12 +44,13 @@ eps 0.001 # stopping tolerance for pressure iteration
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rho 0.52
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omg 1.75 # relaxation parameter for SOR iteration
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gamma 0.9 # upwind differencing factor gamma
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levels 5 # Multigrid levels
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# Particle Tracing Data:
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# -----------------------
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numberOfParticles 200
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startTime 50
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startTime 201
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injectTimePeriod 1.0
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writeTimePeriod 0.5
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Load Diff
@ -39,6 +39,8 @@ int main(int argc, char** argv)
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printParameter(¶ms);
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initSolver(&solver, ¶ms);
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printf("initsolver done\n");
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initParticleTracer(&particletracer, ¶ms);
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printParticleTracerParameters(&particletracer);
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@ -62,11 +64,12 @@ int main(int argc, char** argv)
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setBoundaryConditions(&solver);
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setSpecialBoundaryCondition(&solver);
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setObjectBoundaryCondition(&solver);
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computeFG(&solver);
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computeRHS(&solver);
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if (nt % 100 == 0) normalizePressure(&solver);
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multiGrid(&solver);
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adaptUV(&solver);
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/* Added function for particle tracing. Will inject and advance particles as per
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@ -84,18 +87,11 @@ int main(int argc, char** argv)
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}
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printf("Total particles : %d\n", particletracer.totalParticles);
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// print(&solver, solver.p);
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E = getTimeStamp();
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stopProgress();
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freeParticles(&particletracer);
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// printf("\nU : \n\n");
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// print(&solver, solver.u);
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// printf("\nV : \n\n");
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// print(&solver, solver.v);
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printf("Solution took %.2fs\n", E - S);
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writeResult(&solver);
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return EXIT_SUCCESS;
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@ -120,8 +120,10 @@ void advanceParticles(ParticleTracer* particletracer,
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void freeParticles(ParticleTracer* particletracer)
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{
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free(particletracer->particlePool);
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free(particletracer->linSpaceLine);
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if (particletracer->particlePool != NULL) {
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free(particletracer->particlePool);
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free(particletracer->linSpaceLine);
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}
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}
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void writeParticles(ParticleTracer* particletracer)
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@ -184,21 +186,28 @@ void initParticleTracer(ParticleTracer* particletracer, Parameter* params)
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particletracer->imax = params->imax;
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particletracer->jmax = params->jmax;
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particletracer->estimatedNumParticles = ((params->te - params->startTime) + 2) *
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params->numberOfParticles;
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if (params->te > params->startTime) {
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particletracer->estimatedNumParticles = ((params->te - params->startTime) + 2) *
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params->numberOfParticles;
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particletracer->particlePool = malloc(
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sizeof(Particle) * particletracer->estimatedNumParticles);
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particletracer->linSpaceLine = malloc(
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sizeof(Particle) * particletracer->numberOfParticles);
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particletracer->particlePool = malloc(
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sizeof(Particle) * particletracer->estimatedNumParticles);
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particletracer->linSpaceLine = malloc(
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sizeof(Particle) * particletracer->numberOfParticles);
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for (int i = 0; i < particletracer->numberOfParticles; ++i) {
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double spacing = (double)i / (double)(particletracer->numberOfParticles - 1);
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particletracer->linSpaceLine[i].x = spacing * particletracer->x1 +
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(1.0 - spacing) * particletracer->x2;
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particletracer->linSpaceLine[i].y = spacing * particletracer->y1 +
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(1.0 - spacing) * particletracer->y2;
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particletracer->linSpaceLine[i].flag = true;
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for (int i = 0; i < particletracer->numberOfParticles; ++i) {
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double spacing = (double)i / (double)(particletracer->numberOfParticles - 1);
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particletracer->linSpaceLine[i].x = spacing * particletracer->x1 +
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(1.0 - spacing) * particletracer->x2;
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particletracer->linSpaceLine[i].y = spacing * particletracer->y1 +
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(1.0 - spacing) * particletracer->y2;
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particletracer->linSpaceLine[i].flag = true;
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}
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}
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else
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{
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particletracer->particlePool = NULL;
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particletracer->linSpaceLine = NULL;
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}
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}
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@ -24,8 +24,8 @@
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#define E(i, j) e[(j) * (imax + 2) + (i)]
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#define R(i, j) r[(j) * (imax + 2) + (i)]
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#define oldR(i, j) oldr[(j) * (imax + 2) + (i)]
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#define RHS(i, j) rhs[(j) * (imax + 2) + (i)]
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#define oldE(i, j) olde[(j) * (imax + 2) + (i)]
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#define RHS(i, j) rhs[(j) * (imax + 2) + (i)]
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static double distance(double i, double j, double iCenter, double jCenter)
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{
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@ -126,10 +126,10 @@ void initSolver(Solver* solver, Parameter* params)
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solver->f = allocate(64, size);
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solver->g = allocate(64, size);
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solver->r = malloc(levels * sizeof(int*));
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solver->e = malloc(levels * sizeof(int*));
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solver->r = malloc(levels * sizeof(double*));
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solver->e = malloc(levels * sizeof(double*));
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for (int j = 1; j <= levels; ++j) {
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for (int j = 0; j < levels; ++j) {
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solver->r[j] = allocate(64, size);
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solver->e[j] = allocate(64, size);
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@ -144,7 +144,7 @@ void initSolver(Solver* solver, Parameter* params)
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solver->f[i] = 0.0;
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solver->g[i] = 0.0;
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solver->s[i] = NONE;
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for (int j = 1; j <= levels; ++j) {
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for (int j = 0; j < levels; ++j) {
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solver->r[j][i] = 0.0;
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solver->e[j][i] = 0.0;
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@ -198,50 +198,52 @@ void initSolver(Solver* solver, Parameter* params)
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break;
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}
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for (int j = 1; j < jmax + 1; j++) {
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for (int i = 1; i < imax + 1; i++) {
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// if( S(i+1,j+1) == NONE && S(i+1,j) == NONE && S(i,j+1) == NONE &&
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// S(i-1,j-1) == LOCAL && S(i,j) == LOCAL ) S(i,j) = BOTTOMRIGHT; else if(
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// S(i-1,j+1) == NONE && S(i-1,j) == NONE && S(i,j+1) == NONE &&
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// S(i+1,j-1) == LOCAL && S(i,j) == LOCAL ) S(i,j) = BOTTOMLEFT; else if(
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// S(i+1,j-1) == NONE
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// && S(i,j-1) == NONE && S(i+1,j) == NONE && S(i-1,j+1) == LOCAL &&
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// S(i,j) == LOCAL ) S(i,j) = TOPRIGHT; else if( S(i-1,j-1) == NONE &&
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// S(i,j-1) == NONE
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// && S(i-1,j) == NONE && S(i+1,j+1) == LOCAL && S(i,j) == LOCAL ) S(i,j)
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// = TOPLEFT; else if( S(i+1,j) == NONE && S(i-1,j) == LOCAL && S(i,j) ==
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// LOCAL ) S(i,j) = RIGHT; else if( S(i,j+1) == NONE && S(i,j-1) == LOCAL
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// && S(i,j)
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// == LOCAL ) S(i,j) = BOTTOM; else if( S(i-1,j) == NONE && S(i+1,j) ==
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// LOCAL
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// && S(i,j) == LOCAL ) S(i,j) = LEFT; else if( S(i,j-1) == NONE &&
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// S(i,j+1)
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// == LOCAL && S(i,j) == LOCAL ) S(i,j) = TOP;
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if (params->shape != NOSHAPE) {
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for (int j = 1; j < jmax + 1; j++) {
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for (int i = 1; i < imax + 1; i++) {
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// if( S(i+1,j+1) == NONE && S(i+1,j) == NONE && S(i,j+1) == NONE &&
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// S(i-1,j-1) == LOCAL && S(i,j) == LOCAL ) S(i,j) = BOTTOMRIGHT; else if(
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// S(i-1,j+1) == NONE && S(i-1,j) == NONE && S(i,j+1) == NONE &&
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// S(i+1,j-1) == LOCAL && S(i,j) == LOCAL ) S(i,j) = BOTTOMLEFT; else if(
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// S(i+1,j-1) == NONE
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// && S(i,j-1) == NONE && S(i+1,j) == NONE && S(i-1,j+1) == LOCAL &&
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// S(i,j) == LOCAL ) S(i,j) = TOPRIGHT; else if( S(i-1,j-1) == NONE &&
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// S(i,j-1) == NONE
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// && S(i-1,j) == NONE && S(i+1,j+1) == LOCAL && S(i,j) == LOCAL ) S(i,j)
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// = TOPLEFT; else if( S(i+1,j) == NONE && S(i-1,j) == LOCAL && S(i,j) ==
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// LOCAL ) S(i,j) = RIGHT; else if( S(i,j+1) == NONE && S(i,j-1) == LOCAL
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// && S(i,j)
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// == LOCAL ) S(i,j) = BOTTOM; else if( S(i-1,j) == NONE && S(i+1,j) ==
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// LOCAL
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// && S(i,j) == LOCAL ) S(i,j) = LEFT; else if( S(i,j-1) == NONE &&
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// S(i,j+1)
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// == LOCAL && S(i,j) == LOCAL ) S(i,j) = TOP;
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if (S(i, j - 1) == NONE && S(i, j + 1) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = BOTTOM; // TOP
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if (S(i - 1, j) == NONE && S(i + 1, j) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = LEFT; // LEFT
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if (S(i + 1, j) == NONE && S(i - 1, j) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = RIGHT; // RIGHT
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if (S(i, j + 1) == NONE && S(i, j - 1) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = TOP; // BOTTOM
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if (S(i - 1, j - 1) == NONE && S(i, j - 1) == NONE && S(i - 1, j) == NONE &&
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S(i + 1, j + 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == LEFT || S(i, j) == BOTTOM))
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S(i, j) = BOTTOMLEFT; // TOPLEFT
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if (S(i + 1, j - 1) == NONE && S(i, j - 1) == NONE && S(i + 1, j) == NONE &&
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S(i - 1, j + 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == RIGHT || S(i, j) == BOTTOM))
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S(i, j) = BOTTOMRIGHT; // TOPRIGHT
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if (S(i - 1, j + 1) == NONE && S(i - 1, j) == NONE && S(i, j + 1) == NONE &&
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S(i + 1, j - 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == LEFT || S(i, j) == TOP))
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S(i, j) = TOPLEFT; // BOTTOMLEFT
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if (S(i + 1, j + 1) == NONE && S(i + 1, j) == NONE && S(i, j + 1) == NONE &&
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S(i - 1, j - 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == RIGHT || S(i, j) == TOP))
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S(i, j) = TOPRIGHT; // BOTTOMRIGHT
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if (S(i, j - 1) == NONE && S(i, j + 1) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = BOTTOM; // TOP
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if (S(i - 1, j) == NONE && S(i + 1, j) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = LEFT; // LEFT
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if (S(i + 1, j) == NONE && S(i - 1, j) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = RIGHT; // RIGHT
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if (S(i, j + 1) == NONE && S(i, j - 1) == LOCAL && S(i, j) == LOCAL)
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S(i, j) = TOP; // BOTTOM
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if (S(i - 1, j - 1) == NONE && S(i, j - 1) == NONE &&
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S(i - 1, j) == NONE && S(i + 1, j + 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == LEFT || S(i, j) == BOTTOM))
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S(i, j) = BOTTOMLEFT; // TOPLEFT
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if (S(i + 1, j - 1) == NONE && S(i, j - 1) == NONE &&
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S(i + 1, j) == NONE && S(i - 1, j + 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == RIGHT || S(i, j) == BOTTOM))
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S(i, j) = BOTTOMRIGHT; // TOPRIGHT
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if (S(i - 1, j + 1) == NONE && S(i - 1, j) == NONE &&
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S(i, j + 1) == NONE && S(i + 1, j - 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == LEFT || S(i, j) == TOP))
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S(i, j) = TOPLEFT; // BOTTOMLEFT
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if (S(i + 1, j + 1) == NONE && S(i + 1, j) == NONE &&
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S(i, j + 1) == NONE && S(i - 1, j - 1) == LOCAL &&
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(S(i, j) == LOCAL || S(i, j) == RIGHT || S(i, j) == TOP))
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S(i, j) = TOPRIGHT; // BOTTOMRIGHT
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}
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}
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}
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@ -649,7 +651,7 @@ void adaptUV(Solver* solver)
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}
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}
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void smoothRB(Solver* solver)
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double smoothRB(Solver* solver)
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{
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int imax = solver->imax;
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int jmax = solver->jmax;
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@ -689,12 +691,15 @@ void smoothRB(Solver* solver)
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}
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res = res / (double)(imax * jmax);
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return res;
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}
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void multiGrid(Solver* solver)
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{
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if (solver->currentlevel == solver->levels) {
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double res = 0.0;
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int imax = solver->imax;
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int jmax = solver->jmax;
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if (solver->currentlevel == (solver->levels - 1)) {
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for (int i = 0; i < 5; i++) {
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smoothRB(solver);
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}
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@ -703,11 +708,9 @@ void multiGrid(Solver* solver)
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for (int i = 0; i < 5; i++) {
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smoothRB(solver);
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if (solver->currentlevel == 1) {
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if (solver->currentlevel == 0) {
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double* p = solver->p;
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int imax = solver->imax;
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int jmax = solver->jmax;
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for (int i = 1; i < imax + 1; i++) {
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P(i, 0) = P(i, 1);
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@ -720,14 +723,18 @@ void multiGrid(Solver* solver)
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}
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}
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}
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Solver* coarseSolver = copySolver(solver);
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Solver coarseSolver = copySolver(solver);
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// restrict
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restrictMG(solver);
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coarseSolver.p = solver->e[coarseSolver.currentlevel];
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coarseSolver.rhs = solver->r[coarseSolver.currentlevel];
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coarseSolver.imax /= 2;
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coarseSolver.jmax /= 2;
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// MGSolver on residual and error.
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multiGrid(coarseSolver);
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multiGrid(&coarseSolver);
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// prolongate
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prolongate(solver);
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@ -735,11 +742,9 @@ void multiGrid(Solver* solver)
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// correct p on finest level using residual
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correct(solver);
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if (solver->currentlevel == 1) {
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if (solver->currentlevel == 0) {
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||||
|
||||
double* p = solver->p;
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int imax = solver->imax;
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int jmax = solver->jmax;
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for (int i = 1; i < imax + 1; i++) {
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P(i, 0) = P(i, 1);
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@ -753,16 +758,33 @@ void multiGrid(Solver* solver)
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}
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for (int i = 0; i < 5; i++) {
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smoothRB(solver);
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res = smoothRB(solver);
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if (solver->currentlevel == 0) {
|
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|
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double* p = solver->p;
|
||||
|
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for (int i = 1; i < imax + 1; i++) {
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P(i, 0) = P(i, 1);
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P(i, jmax + 1) = P(i, jmax);
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}
|
||||
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for (int j = 1; j < jmax + 1; j++) {
|
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P(0, j) = P(1, j);
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P(imax + 1, j) = P(imax, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef VERBOSE
|
||||
if (solver->currentlevel == 0) {printf("Residuum: %.6f\n", res); }
|
||||
#endif
|
||||
}
|
||||
|
||||
void restrictMG(Solver* solver)
|
||||
{
|
||||
int imax = solver->imax;
|
||||
int jmax = solver->jmax;
|
||||
double* r = solver->r[solver->currentlevel];
|
||||
double* oldr = solver->r[solver->currentlevel - 1];
|
||||
double* r = solver->r[solver->currentlevel + 1];
|
||||
double* oldr = solver->r[solver->currentlevel];
|
||||
|
||||
for (int j = 1; j < jmax + 1; j++) {
|
||||
for (int i = 1; i < imax + 1; ++i) {
|
||||
@ -780,12 +802,12 @@ void prolongate(Solver* solver)
|
||||
{
|
||||
int imax = solver->imax;
|
||||
int jmax = solver->jmax;
|
||||
double* r = solver->r[solver->currentlevel];
|
||||
double* oldr = solver->r[solver->currentlevel - 1];
|
||||
double* olde = solver->r[solver->currentlevel + 1];
|
||||
double* e = solver->r[solver->currentlevel];
|
||||
|
||||
for (int j = 2; j < jmax + 1; j += 2) {
|
||||
for (int i = 2; i < imax + 1; i += 2) {
|
||||
oldR(i, j) = R(i / 2, j / 2);
|
||||
E(i, j) = oldE(i / 2, j / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -803,36 +825,36 @@ void correct(Solver* solver)
|
||||
}
|
||||
}
|
||||
|
||||
Solver* copySolver(Solver* solver)
|
||||
Solver copySolver(Solver* solver)
|
||||
{
|
||||
Solver* newSolver;
|
||||
newSolver->problem = solver->problem;
|
||||
newSolver->bcLeft = solver->bcLeft;
|
||||
newSolver->bcRight = solver->bcRight;
|
||||
newSolver->bcBottom = solver->bcBottom;
|
||||
newSolver->bcTop = solver->bcTop;
|
||||
newSolver->imax = solver->imax;
|
||||
newSolver->jmax = solver->jmax;
|
||||
newSolver->xlength = solver->xlength;
|
||||
newSolver->ylength = solver->ylength;
|
||||
newSolver->dx = solver->xlength / solver->imax;
|
||||
newSolver->dy = solver->ylength / solver->jmax;
|
||||
newSolver->eps = solver->eps;
|
||||
newSolver->omega = solver->omega;
|
||||
newSolver->itermax = solver->itermax;
|
||||
newSolver->re = solver->re;
|
||||
newSolver->gx = solver->gx;
|
||||
newSolver->gy = solver->gy;
|
||||
newSolver->dt = solver->dt;
|
||||
newSolver->te = solver->te;
|
||||
newSolver->tau = solver->tau;
|
||||
newSolver->gamma = solver->gamma;
|
||||
newSolver->rho = solver->rho;
|
||||
newSolver->levels = solver->levels;
|
||||
newSolver->currentlevel = solver->currentlevel;
|
||||
Solver newSolver;
|
||||
newSolver.problem = solver->problem;
|
||||
newSolver.bcLeft = solver->bcLeft;
|
||||
newSolver.bcRight = solver->bcRight;
|
||||
newSolver.bcBottom = solver->bcBottom;
|
||||
newSolver.bcTop = solver->bcTop;
|
||||
newSolver.imax = solver->imax;
|
||||
newSolver.jmax = solver->jmax;
|
||||
newSolver.xlength = solver->xlength;
|
||||
newSolver.ylength = solver->ylength;
|
||||
newSolver.dx = solver->xlength / solver->imax;
|
||||
newSolver.dy = solver->ylength / solver->jmax;
|
||||
newSolver.eps = solver->eps;
|
||||
newSolver.omega = solver->omega;
|
||||
newSolver.itermax = solver->itermax;
|
||||
newSolver.re = solver->re;
|
||||
newSolver.gx = solver->gx;
|
||||
newSolver.gy = solver->gy;
|
||||
newSolver.dt = solver->dt;
|
||||
newSolver.te = solver->te;
|
||||
newSolver.tau = solver->tau;
|
||||
newSolver.gamma = solver->gamma;
|
||||
newSolver.rho = solver->rho;
|
||||
newSolver.levels = solver->levels;
|
||||
newSolver.currentlevel = solver->currentlevel + 1;
|
||||
|
||||
newSolver->r = solver->r;
|
||||
newSolver->e = solver->e;
|
||||
newSolver.r = solver->r;
|
||||
newSolver.e = solver->e;
|
||||
|
||||
return newSolver;
|
||||
}
|
||||
|
@ -48,12 +48,12 @@ typedef struct {
|
||||
|
||||
extern void initSolver(Solver*, Parameter*);
|
||||
extern void computeRHS(Solver*);
|
||||
extern void smoothRB(Solver*);
|
||||
extern double smoothRB(Solver*);
|
||||
extern void residualRB(Solver*);
|
||||
extern void restrictMG(Solver*);
|
||||
extern void prolongate(Solver*);
|
||||
extern void correct(Solver*);
|
||||
extern Solver* copySolver(Solver*);
|
||||
extern Solver copySolver(Solver*);
|
||||
extern void multiGrid(Solver*);
|
||||
extern void normalizePressure(Solver*);
|
||||
extern void computeTimestep(Solver*);
|
||||
|
@ -1,7 +1,6 @@
|
||||
set terminal png size 3600,768 enhanced font ,28
|
||||
set output 'velocity.png'
|
||||
set xrange[0:7]
|
||||
set yrange[0:1.5]
|
||||
|
||||
set size ratio -1
|
||||
set datafile separator whitespace
|
||||
|
||||
|
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@ -259,7 +259,6 @@ void solve(Solver* solver)
|
||||
double res = 1.0;
|
||||
|
||||
while ((res >= epssq) && (it < itermax)) {
|
||||
res = 0.0;
|
||||
|
||||
for (int j = 1; j < jmax + 1; j++) {
|
||||
for (int i = 1; i < imax + 1; i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user