Set interaction masks as gromacs does
Signed-off-by: Rafael Ravedutti <rafaelravedutti@gmail.com>
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@@ -22,6 +22,7 @@
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# define KERNEL_NAME "CUDA"
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# define CLUSTER_M 8
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# define CLUSTER_N VECTOR_WIDTH
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# define UNROLL_J 1
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# define computeForceLJ computeForceLJ_cuda
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# define initialIntegrate cudaInitialIntegrate
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# define finalIntegrate cudaFinalIntegrate
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@@ -32,11 +33,13 @@
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# if VECTOR_WIDTH > CLUSTER_M * 2
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# define KERNEL_NAME "Simd2xNN"
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# define CLUSTER_N (VECTOR_WIDTH / 2)
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# define UNROLL_J 2
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# define computeForceLJ computeForceLJ_2xnn
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// Simd4xN
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# else
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# define KERNEL_NAME "Simd4xN"
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# define CLUSTER_N VECTOR_WIDTH
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# define UNROLL_J 1
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# define computeForceLJ computeForceLJ_4xn
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# endif
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# ifdef USE_REFERENCE_VERSION
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@@ -116,6 +119,7 @@ typedef struct {
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Cluster *iclusters, *jclusters;
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int *icluster_bin;
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int dummy_cj;
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MD_UINT *exclusion_filter;
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} Atom;
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extern void initAtom(Atom*);
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@@ -9,13 +9,34 @@
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#ifndef __NEIGHBOR_H_
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#define __NEIGHBOR_H_
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// Interaction masks from GROMACS, things to remember (maybe these confused just me):
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// 1. These are not "exclusion" masks as the name suggests in GROMACS, but rather
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// interaction masks (1 = interaction, 0 = no interaction)
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// 2. These are inverted (maybe because that is how you use in AVX2/AVX512 masking),
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// so read them from right to left (least significant to most significant bit)
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// All interaction mask is the same for all kernels
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#define NBNXN_INTERACTION_MASK_ALL 0xffffffffU
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// 4x4 kernel diagonal mask
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#define NBNXN_INTERACTION_MASK_DIAG 0x08ceU
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// 4x2 kernel diagonal masks
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#define NBNXN_INTERACTION_MASK_DIAG_J2_0 0x0002U
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#define NBNXN_INTERACTION_MASK_DIAG_J2_1 0x002fU
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// 4x8 kernel diagonal masks
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#define NBNXN_INTERACTION_MASK_DIAG_J8_0 0xf0f8fcfeU
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#define NBNXN_INTERACTION_MASK_DIAG_J8_1 0x0080c0e0U
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typedef struct {
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int cj;
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unsigned int imask;
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} NeighborCluster;
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typedef struct {
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int every;
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int ncalls;
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int* neighbors;
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int maxneighs;
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int* numneigh;
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int half_neigh;
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NeighborCluster* neighbors;
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} Neighbor;
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extern void initNeighbor(Neighbor*, Parameter*);
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