mirror of
https://github.com/ClusterCockpit/cc-backend
synced 2025-04-30 23:21:42 +02:00
240 lines
5.5 KiB
Go
240 lines
5.5 KiB
Go
/*
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Slurm Rest API
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API to access and control Slurm.
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API version: 0.0.37
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Contact: sales@schedmd.com
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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)
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// checks if the V0037Ping type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &V0037Ping{}
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// V0037Ping struct for V0037Ping
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type V0037Ping struct {
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// slurm controller hostname
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Hostname *string `json:"hostname,omitempty"`
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// slurm controller host up
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Ping *string `json:"ping,omitempty"`
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// slurm controller mode
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Mode *string `json:"mode,omitempty"`
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// slurm controller status
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Status *int32 `json:"status,omitempty"`
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}
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// NewV0037Ping instantiates a new V0037Ping object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewV0037Ping() *V0037Ping {
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this := V0037Ping{}
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return &this
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}
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// NewV0037PingWithDefaults instantiates a new V0037Ping object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewV0037PingWithDefaults() *V0037Ping {
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this := V0037Ping{}
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return &this
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}
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// GetHostname returns the Hostname field value if set, zero value otherwise.
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func (o *V0037Ping) GetHostname() string {
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if o == nil || IsNil(o.Hostname) {
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var ret string
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return ret
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}
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return *o.Hostname
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}
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// GetHostnameOk returns a tuple with the Hostname field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037Ping) GetHostnameOk() (*string, bool) {
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if o == nil || IsNil(o.Hostname) {
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return nil, false
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}
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return o.Hostname, true
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}
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// HasHostname returns a boolean if a field has been set.
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func (o *V0037Ping) HasHostname() bool {
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if o != nil && !IsNil(o.Hostname) {
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return true
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}
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return false
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}
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// SetHostname gets a reference to the given string and assigns it to the Hostname field.
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func (o *V0037Ping) SetHostname(v string) {
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o.Hostname = &v
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}
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// GetPing returns the Ping field value if set, zero value otherwise.
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func (o *V0037Ping) GetPing() string {
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if o == nil || IsNil(o.Ping) {
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var ret string
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return ret
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}
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return *o.Ping
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}
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// GetPingOk returns a tuple with the Ping field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037Ping) GetPingOk() (*string, bool) {
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if o == nil || IsNil(o.Ping) {
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return nil, false
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}
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return o.Ping, true
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}
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// HasPing returns a boolean if a field has been set.
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func (o *V0037Ping) HasPing() bool {
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if o != nil && !IsNil(o.Ping) {
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return true
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}
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return false
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}
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// SetPing gets a reference to the given string and assigns it to the Ping field.
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func (o *V0037Ping) SetPing(v string) {
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o.Ping = &v
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}
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// GetMode returns the Mode field value if set, zero value otherwise.
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func (o *V0037Ping) GetMode() string {
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if o == nil || IsNil(o.Mode) {
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var ret string
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return ret
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}
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return *o.Mode
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}
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// GetModeOk returns a tuple with the Mode field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037Ping) GetModeOk() (*string, bool) {
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if o == nil || IsNil(o.Mode) {
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return nil, false
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}
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return o.Mode, true
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}
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// HasMode returns a boolean if a field has been set.
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func (o *V0037Ping) HasMode() bool {
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if o != nil && !IsNil(o.Mode) {
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return true
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}
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return false
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}
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// SetMode gets a reference to the given string and assigns it to the Mode field.
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func (o *V0037Ping) SetMode(v string) {
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o.Mode = &v
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}
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// GetStatus returns the Status field value if set, zero value otherwise.
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func (o *V0037Ping) GetStatus() int32 {
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if o == nil || IsNil(o.Status) {
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var ret int32
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return ret
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}
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return *o.Status
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}
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// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037Ping) GetStatusOk() (*int32, bool) {
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if o == nil || IsNil(o.Status) {
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return nil, false
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}
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return o.Status, true
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}
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// HasStatus returns a boolean if a field has been set.
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func (o *V0037Ping) HasStatus() bool {
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if o != nil && !IsNil(o.Status) {
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return true
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}
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return false
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}
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// SetStatus gets a reference to the given int32 and assigns it to the Status field.
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func (o *V0037Ping) SetStatus(v int32) {
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o.Status = &v
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}
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func (o V0037Ping) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o V0037Ping) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Hostname) {
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toSerialize["hostname"] = o.Hostname
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}
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if !IsNil(o.Ping) {
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toSerialize["ping"] = o.Ping
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}
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if !IsNil(o.Mode) {
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toSerialize["mode"] = o.Mode
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}
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if !IsNil(o.Status) {
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toSerialize["status"] = o.Status
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}
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return toSerialize, nil
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}
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type NullableV0037Ping struct {
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value *V0037Ping
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isSet bool
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}
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func (v NullableV0037Ping) Get() *V0037Ping {
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return v.value
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}
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func (v *NullableV0037Ping) Set(val *V0037Ping) {
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v.value = val
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v.isSet = true
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}
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func (v NullableV0037Ping) IsSet() bool {
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return v.isSet
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}
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func (v *NullableV0037Ping) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableV0037Ping(val *V0037Ping) *NullableV0037Ping {
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return &NullableV0037Ping{value: val, isSet: true}
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}
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func (v NullableV0037Ping) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableV0037Ping) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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