cc-backend/web/frontend/src/plots/RooflineHeatmap.svelte
Christoph Kluge b449b77b95 Rename dev component, separate rooflineHeatmap
- moved roofline helper functions to utils
2023-09-05 10:01:34 +02:00

235 lines
7.4 KiB
Svelte

<div class="cc-plot">
<canvas bind:this={canvasElement} width="{prevWidth}" height="{prevHeight}"></canvas>
</div>
<script context="module">
const axesColor = '#aaaaaa'
const tickFontSize = 10
const labelFontSize = 12
const fontFamily = 'system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"'
const paddingLeft = 40,
paddingRight = 10,
paddingTop = 10,
paddingBottom = 50
function lineIntersect(x1, y1, x2, y2, x3, y3, x4, y4) {
let l = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
let a = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / l
return {
x: x1 + a * (x2 - x1),
y: y1 + a * (y2 - y1)
}
}
function axisStepFactor(i, size) {
if (size && size < 500)
return 10
if (i % 3 == 0)
return 2
else if (i % 3 == 1)
return 2.5
else
return 2
}
function render(ctx, data, cluster, width, height, defaultMaxY) {
if (width <= 0)
return
const [minX, maxX, minY, maxY] = [0.01, 1000, 1., cluster?.flopRateSimd?.value || defaultMaxY]
const w = width - paddingLeft - paddingRight
const h = height - paddingTop - paddingBottom
// Helpers:
const [log10minX, log10maxX, log10minY, log10maxY] =
[Math.log10(minX), Math.log10(maxX), Math.log10(minY), Math.log10(maxY)]
/* Value -> Pixel-Coordinate */
const getCanvasX = (x) => {
x = Math.log10(x)
x -= log10minX; x /= (log10maxX - log10minX)
return Math.round((x * w) + paddingLeft)
}
const getCanvasY = (y) => {
y = Math.log10(y)
y -= log10minY
y /= (log10maxY - log10minY)
return Math.round((h - y * h) + paddingTop)
}
// Axes
ctx.fillStyle = 'black'
ctx.strokeStyle = axesColor
ctx.font = `${tickFontSize}px ${fontFamily}`
ctx.beginPath()
for (let x = minX, i = 0; x <= maxX; i++) {
let px = getCanvasX(x)
let text = formatNumber(x)
let textWidth = ctx.measureText(text).width
ctx.fillText(text,
Math.floor(px - (textWidth / 2)),
height - paddingBottom + tickFontSize + 5)
ctx.moveTo(px, paddingTop - 5)
ctx.lineTo(px, height - paddingBottom + 5)
x *= axisStepFactor(i, w)
}
if (data.xLabel) {
ctx.font = `${labelFontSize}px ${fontFamily}`
let textWidth = ctx.measureText(data.xLabel).width
ctx.fillText(data.xLabel, Math.floor((width / 2) - (textWidth / 2)), height - 20)
}
ctx.textAlign = 'center'
ctx.font = `${tickFontSize}px ${fontFamily}`
for (let y = minY, i = 0; y <= maxY; i++) {
let py = getCanvasY(y)
ctx.moveTo(paddingLeft - 5, py)
ctx.lineTo(width - paddingRight + 5, py)
ctx.save()
ctx.translate(paddingLeft - 10, py)
ctx.rotate(-Math.PI / 2)
ctx.fillText(formatNumber(y), 0, 0)
ctx.restore()
y *= axisStepFactor(i)
}
if (data.yLabel) {
ctx.font = `${labelFontSize}px ${fontFamily}`
ctx.save()
ctx.translate(15, Math.floor(height / 2))
ctx.rotate(-Math.PI / 2)
ctx.fillText(data.yLabel, 0, 0)
ctx.restore()
}
ctx.stroke()
// Draw Data
if (data.tiles) {
const rows = data.tiles.length
const cols = data.tiles[0].length
const tileWidth = Math.ceil(w / cols)
const tileHeight = Math.ceil(h / rows)
let max = data.tiles.reduce((max, row) =>
Math.max(max, row.reduce((max, val) =>
Math.max(max, val)), 0), 0)
if (max == 0)
max = 1
const tileColor = val => `rgba(255, 0, 0, ${(val / max)})`
for (let i = 0; i < rows; i++) {
for (let j = 0; j < cols; j++) {
let px = paddingLeft + (j / cols) * w
let py = paddingTop + (h - (i / rows) * h) - tileHeight
ctx.fillStyle = tileColor(data.tiles[i][j])
ctx.fillRect(px, py, tileWidth, tileHeight)
}
}
}
// Draw roofs
ctx.strokeStyle = 'black'
ctx.lineWidth = 2
ctx.beginPath()
if (cluster != null) {
const ycut = 0.01 * cluster.memoryBandwidth.value
const scalarKnee = (cluster.flopRateScalar.value - ycut) / cluster.memoryBandwidth.value
const simdKnee = (cluster.flopRateSimd.value - ycut) / cluster.memoryBandwidth.value
const scalarKneeX = getCanvasX(scalarKnee),
simdKneeX = getCanvasX(simdKnee),
flopRateScalarY = getCanvasY(cluster.flopRateScalar.value),
flopRateSimdY = getCanvasY(cluster.flopRateSimd.value)
if (scalarKneeX < width - paddingRight) {
ctx.moveTo(scalarKneeX, flopRateScalarY)
ctx.lineTo(width - paddingRight, flopRateScalarY)
}
if (simdKneeX < width - paddingRight) {
ctx.moveTo(simdKneeX, flopRateSimdY)
ctx.lineTo(width - paddingRight, flopRateSimdY)
}
let x1 = getCanvasX(0.01),
y1 = getCanvasY(ycut),
x2 = getCanvasX(simdKnee),
y2 = flopRateSimdY
let xAxisIntersect = lineIntersect(
x1, y1, x2, y2,
0, height - paddingBottom, width, height - paddingBottom)
if (xAxisIntersect.x > x1) {
x1 = xAxisIntersect.x
y1 = xAxisIntersect.y
}
ctx.moveTo(x1, y1)
ctx.lineTo(x2, y2)
}
ctx.stroke()
}
</script>
<script>
import { onMount } from 'svelte'
import { formatNumber } from '../units.js'
export let cluster = null
export let tiles = null
export let maxY = null
export let width = 500
export let height = 300
console.assert(tiles, "you must provide tiles!")
let ctx, canvasElement, prevWidth = width, prevHeight = height
const data = {
tiles: tiles,
xLabel: 'Intensity [FLOPS/byte]',
yLabel: 'Performance [GFLOPS]'
}
onMount(() => {
ctx = canvasElement.getContext('2d')
if (prevWidth != width || prevHeight != height) {
sizeChanged()
return
}
canvasElement.width = width
canvasElement.height = height
render(ctx, data, cluster, width, height, maxY)
})
let timeoutId = null
function sizeChanged() {
if (!ctx)
return
if (timeoutId != null)
clearTimeout(timeoutId)
prevWidth = width
prevHeight = height
timeoutId = setTimeout(() => {
if (!canvasElement)
return
timeoutId = null
canvasElement.width = width
canvasElement.height = height
render(ctx, data, cluster, width, height, maxY)
}, 250)
}
$: sizeChanged(width, height)
</script>