cc-backend/web/frontend/src/generic/helper/JobFootprint.svelte

230 lines
7.4 KiB
Svelte

<!--
@component Footprint component; Displays job.footprint data as bars in relation to thresholds
Properties:
- `job Object`: The GQL job object
- `displayTitle Bool?`: If to display cardHeader with title [Default: true]
- `width String?`: Width of the card [Default: 'auto']
- `height String?`: Height of the card [Default: '310px']
-->
<script>
import { getContext } from "svelte";
import {
Card,
CardHeader,
CardTitle,
CardBody,
Progress,
Icon,
Tooltip,
Row,
Col
} from "@sveltestrap/sveltestrap";
import { findJobFootprintThresholds } from "../utils.js";
export let job;
export let displayTitle = true;
export let width = "auto";
export let height = "310px";
const footprintData = job?.footprint?.map((jf) => {
const fmc = getContext("getMetricConfig")(job.cluster, job.subCluster, jf.name);
if (fmc) {
// Unit
const unit = (fmc?.unit?.prefix ? fmc.unit.prefix : "") + (fmc?.unit?.base ? fmc.unit.base : "")
// Threshold / -Differences
const fmt = findJobFootprintThresholds(job, jf.stat, fmc);
// Define basic data -> Value: Use as Provided
const fmBase = {
name: jf.name + ' (' + jf.stat + ')',
avg: jf.value,
unit: unit,
max: fmt.peak,
dir: fmc.lowerIsBetter
};
if (evalFootprint(jf.value, fmt, fmc.lowerIsBetter, "alert")) {
return {
...fmBase,
color: "danger",
message: `Footprint value way ${fmc.lowerIsBetter ? "above" : "below"} expected normal threshold.`,
impact: 3
};
} else if (evalFootprint(jf.value, fmt, fmc.lowerIsBetter, "caution")) {
return {
...fmBase,
color: "warning",
message: `Footprint value ${fmc.lowerIsBetter ? "above" : "below"} expected normal threshold.`,
impact: 2,
};
} else if (evalFootprint(jf.value, fmt, fmc.lowerIsBetter, "normal")) {
return {
...fmBase,
color: "success",
message: "Footprint value within expected thresholds.",
impact: 1,
};
} else if (evalFootprint(jf.value, fmt, fmc.lowerIsBetter, "peak")) {
return {
...fmBase,
color: "info",
message:
"Footprint value above expected normal threshold: Check for artifacts recommended.",
impact: 0,
};
} else {
return {
...fmBase,
color: "secondary",
message:
"Footprint value above expected peak threshold: Check for artifacts!",
impact: -1,
};
}
} else { // No matching metric config: display as single value
return {
name: jf.name + ' (' + jf.stat + ')',
avg: jf.value,
message:
`No config for metric ${jf.name} found.`,
impact: 4,
};
}
}).sort(function (a, b) { // Sort by impact value primarily, within impact sort name alphabetically
return a.impact - b.impact || ((a.name > b.name) ? 1 : ((b.name > a.name) ? -1 : 0));
});;
function evalFootprint(value, thresholds, lowerIsBetter, level) {
// Handle Metrics in which less value is better
switch (level) {
case "peak":
if (lowerIsBetter)
return false; // metric over peak -> return false to trigger impact -1
else return value <= thresholds.peak && value > thresholds.normal;
case "alert":
if (lowerIsBetter)
return value <= thresholds.peak && value >= thresholds.alert;
else return value <= thresholds.alert && value >= 0;
case "caution":
if (lowerIsBetter)
return value < thresholds.alert && value >= thresholds.caution;
else return value <= thresholds.caution && value > thresholds.alert;
case "normal":
if (lowerIsBetter)
return value < thresholds.caution && value >= 0;
else return value <= thresholds.normal && value > thresholds.caution;
default:
return false;
}
}
</script>
<Card class="mt-1 overflow-auto" style="width: {width}; height: {height}">
{#if displayTitle}
<CardHeader>
<CardTitle class="mb-0 d-flex justify-content-center">
Core Metrics Footprint
</CardTitle>
</CardHeader>
{/if}
<CardBody>
{#each footprintData as fpd, index}
{#if fpd.impact !== 4}
<div class="mb-1 d-flex justify-content-between">
<div>&nbsp;<b>{fpd.name}</b></div>
<!-- For symmetry, see below ...-->
<div
class="cursor-help d-inline-flex"
id={`footprint-${job.jobId}-${index}`}
>
<div class="mx-1">
<!-- Alerts Only -->
{#if fpd.impact === 3}
<Icon name="exclamation-triangle-fill" class="text-danger" />
{:else if fpd.impact === 2}
<Icon name="exclamation-triangle" class="text-warning" />
{:else if fpd.impact === 0}
<Icon name="info-circle" class="text-info" />
{:else if fpd.impact === -1}
<Icon name="info-circle-fill" class="text-danger" />
{/if}
<!-- Emoji for all states-->
{#if fpd.impact === 3}
<Icon name="emoji-frown" class="text-danger" />
{:else if fpd.impact === 2}
<Icon name="emoji-neutral" class="text-warning" />
{:else if fpd.impact === 1}
<Icon name="emoji-smile" class="text-success" />
{:else if fpd.impact === 0}
<Icon name="emoji-smile" class="text-info" />
{:else if fpd.impact === -1}
<Icon name="emoji-dizzy" class="text-danger" />
{/if}
</div>
<div>
<!-- Print Values -->
{fpd.avg} / {fpd.max}
{fpd.unit} &nbsp; <!-- To increase margin to tooltip: No other way manageable ... -->
</div>
</div>
<Tooltip
target={`footprint-${job.jobId}-${index}`}
placement="right"
>{fpd.message}</Tooltip
>
</div>
<Row cols={12} class="{(footprintData.length == (index + 1)) ? 'mb-0' : 'mb-2'}">
{#if fpd.dir}
<Col xs="1">
<Icon name="caret-left-fill" />
</Col>
{/if}
<Col xs="11" class="align-content-center">
<Progress value={fpd.avg} max={fpd.max} color={fpd.color} />
</Col>
{#if !fpd.dir}
<Col xs="1">
<Icon name="caret-right-fill" />
</Col>
{/if}
</Row>
{:else}
<div class="mb-1 d-flex justify-content-between">
<div>
&nbsp;<b>{fpd.name}</b>
</div>
<div
class="cursor-help d-inline-flex"
id={`footprint-${job.jobId}-${index}`}
>
<div class="mx-1">
<Icon name="info-circle"/>
</div>
<div>
{fpd.avg}&nbsp;
</div>
</div>
</div>
<Tooltip
target={`footprint-${job.jobId}-${index}`}
placement="right"
>{fpd.message}</Tooltip
>
{/if}
{/each}
{#if job?.metaData?.message}
<hr class="mt-1 mb-2" />
{@html job.metaData.message}
{/if}
</CardBody>
</Card>
<style>
.cursor-help {
cursor: help;
}
</style>