mirror of
https://github.com/ClusterCockpit/cc-backend
synced 2024-11-14 02:37:25 +01:00
240 lines
6.4 KiB
Go
240 lines
6.4 KiB
Go
/*
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Slurm Rest API
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API to access and control Slurm.
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API version: 0.0.37
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Contact: sales@schedmd.com
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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)
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// checks if the V0037NodeAllocation type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &V0037NodeAllocation{}
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// V0037NodeAllocation struct for V0037NodeAllocation
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type V0037NodeAllocation struct {
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// amount of assigned job memory
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Memory *int32 `json:"memory,omitempty"`
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// amount of assigned job CPUs
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Cpus map[string]interface{} `json:"cpus,omitempty"`
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// assignment status of each socket by socket id
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Sockets map[string]interface{} `json:"sockets,omitempty"`
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// assignment status of each core by core id
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Cores map[string]interface{} `json:"cores,omitempty"`
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}
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// NewV0037NodeAllocation instantiates a new V0037NodeAllocation object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewV0037NodeAllocation() *V0037NodeAllocation {
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this := V0037NodeAllocation{}
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return &this
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}
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// NewV0037NodeAllocationWithDefaults instantiates a new V0037NodeAllocation object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewV0037NodeAllocationWithDefaults() *V0037NodeAllocation {
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this := V0037NodeAllocation{}
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return &this
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}
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// GetMemory returns the Memory field value if set, zero value otherwise.
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func (o *V0037NodeAllocation) GetMemory() int32 {
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if o == nil || IsNil(o.Memory) {
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var ret int32
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return ret
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}
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return *o.Memory
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}
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// GetMemoryOk returns a tuple with the Memory field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037NodeAllocation) GetMemoryOk() (*int32, bool) {
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if o == nil || IsNil(o.Memory) {
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return nil, false
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}
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return o.Memory, true
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}
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// HasMemory returns a boolean if a field has been set.
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func (o *V0037NodeAllocation) HasMemory() bool {
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if o != nil && !IsNil(o.Memory) {
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return true
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}
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return false
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}
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// SetMemory gets a reference to the given int32 and assigns it to the Memory field.
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func (o *V0037NodeAllocation) SetMemory(v int32) {
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o.Memory = &v
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}
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// GetCpus returns the Cpus field value if set, zero value otherwise.
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func (o *V0037NodeAllocation) GetCpus() map[string]interface{} {
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if o == nil || IsNil(o.Cpus) {
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var ret map[string]interface{}
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return ret
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}
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return o.Cpus
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}
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// GetCpusOk returns a tuple with the Cpus field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037NodeAllocation) GetCpusOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Cpus) {
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return map[string]interface{}{}, false
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}
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return o.Cpus, true
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}
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// HasCpus returns a boolean if a field has been set.
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func (o *V0037NodeAllocation) HasCpus() bool {
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if o != nil && !IsNil(o.Cpus) {
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return true
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}
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return false
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}
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// SetCpus gets a reference to the given map[string]interface{} and assigns it to the Cpus field.
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func (o *V0037NodeAllocation) SetCpus(v map[string]interface{}) {
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o.Cpus = v
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}
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// GetSockets returns the Sockets field value if set, zero value otherwise.
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func (o *V0037NodeAllocation) GetSockets() map[string]interface{} {
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if o == nil || IsNil(o.Sockets) {
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var ret map[string]interface{}
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return ret
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}
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return o.Sockets
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}
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// GetSocketsOk returns a tuple with the Sockets field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037NodeAllocation) GetSocketsOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Sockets) {
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return map[string]interface{}{}, false
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}
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return o.Sockets, true
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}
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// HasSockets returns a boolean if a field has been set.
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func (o *V0037NodeAllocation) HasSockets() bool {
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if o != nil && !IsNil(o.Sockets) {
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return true
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}
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return false
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}
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// SetSockets gets a reference to the given map[string]interface{} and assigns it to the Sockets field.
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func (o *V0037NodeAllocation) SetSockets(v map[string]interface{}) {
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o.Sockets = v
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}
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// GetCores returns the Cores field value if set, zero value otherwise.
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func (o *V0037NodeAllocation) GetCores() map[string]interface{} {
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if o == nil || IsNil(o.Cores) {
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var ret map[string]interface{}
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return ret
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}
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return o.Cores
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}
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// GetCoresOk returns a tuple with the Cores field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037NodeAllocation) GetCoresOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.Cores) {
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return map[string]interface{}{}, false
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}
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return o.Cores, true
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}
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// HasCores returns a boolean if a field has been set.
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func (o *V0037NodeAllocation) HasCores() bool {
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if o != nil && !IsNil(o.Cores) {
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return true
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}
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return false
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}
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// SetCores gets a reference to the given map[string]interface{} and assigns it to the Cores field.
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func (o *V0037NodeAllocation) SetCores(v map[string]interface{}) {
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o.Cores = v
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}
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func (o V0037NodeAllocation) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o V0037NodeAllocation) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Memory) {
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toSerialize["memory"] = o.Memory
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}
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if !IsNil(o.Cpus) {
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toSerialize["cpus"] = o.Cpus
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}
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if !IsNil(o.Sockets) {
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toSerialize["sockets"] = o.Sockets
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}
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if !IsNil(o.Cores) {
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toSerialize["cores"] = o.Cores
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}
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return toSerialize, nil
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}
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type NullableV0037NodeAllocation struct {
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value *V0037NodeAllocation
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isSet bool
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}
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func (v NullableV0037NodeAllocation) Get() *V0037NodeAllocation {
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return v.value
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}
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func (v *NullableV0037NodeAllocation) Set(val *V0037NodeAllocation) {
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v.value = val
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v.isSet = true
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}
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func (v NullableV0037NodeAllocation) IsSet() bool {
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return v.isSet
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}
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func (v *NullableV0037NodeAllocation) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableV0037NodeAllocation(val *V0037NodeAllocation) *NullableV0037NodeAllocation {
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return &NullableV0037NodeAllocation{value: val, isSet: true}
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}
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func (v NullableV0037NodeAllocation) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableV0037NodeAllocation) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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