/* Slurm Rest API API to access and control Slurm. API version: 0.0.37 Contact: sales@schedmd.com */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package openapi import ( "encoding/json" ) // checks if the V0037Ping type satisfies the MappedNullable interface at compile time var _ MappedNullable = &V0037Ping{} // V0037Ping struct for V0037Ping type V0037Ping struct { // slurm controller hostname Hostname *string `json:"hostname,omitempty"` // slurm controller host up Ping *string `json:"ping,omitempty"` // slurm controller mode Mode *string `json:"mode,omitempty"` // slurm controller status Status *int32 `json:"status,omitempty"` } // NewV0037Ping instantiates a new V0037Ping object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewV0037Ping() *V0037Ping { this := V0037Ping{} return &this } // NewV0037PingWithDefaults instantiates a new V0037Ping object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewV0037PingWithDefaults() *V0037Ping { this := V0037Ping{} return &this } // GetHostname returns the Hostname field value if set, zero value otherwise. func (o *V0037Ping) GetHostname() string { if o == nil || IsNil(o.Hostname) { var ret string return ret } return *o.Hostname } // GetHostnameOk returns a tuple with the Hostname field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V0037Ping) GetHostnameOk() (*string, bool) { if o == nil || IsNil(o.Hostname) { return nil, false } return o.Hostname, true } // HasHostname returns a boolean if a field has been set. func (o *V0037Ping) HasHostname() bool { if o != nil && !IsNil(o.Hostname) { return true } return false } // SetHostname gets a reference to the given string and assigns it to the Hostname field. func (o *V0037Ping) SetHostname(v string) { o.Hostname = &v } // GetPing returns the Ping field value if set, zero value otherwise. func (o *V0037Ping) GetPing() string { if o == nil || IsNil(o.Ping) { var ret string return ret } return *o.Ping } // GetPingOk returns a tuple with the Ping field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V0037Ping) GetPingOk() (*string, bool) { if o == nil || IsNil(o.Ping) { return nil, false } return o.Ping, true } // HasPing returns a boolean if a field has been set. func (o *V0037Ping) HasPing() bool { if o != nil && !IsNil(o.Ping) { return true } return false } // SetPing gets a reference to the given string and assigns it to the Ping field. func (o *V0037Ping) SetPing(v string) { o.Ping = &v } // GetMode returns the Mode field value if set, zero value otherwise. func (o *V0037Ping) GetMode() string { if o == nil || IsNil(o.Mode) { var ret string return ret } return *o.Mode } // GetModeOk returns a tuple with the Mode field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V0037Ping) GetModeOk() (*string, bool) { if o == nil || IsNil(o.Mode) { return nil, false } return o.Mode, true } // HasMode returns a boolean if a field has been set. func (o *V0037Ping) HasMode() bool { if o != nil && !IsNil(o.Mode) { return true } return false } // SetMode gets a reference to the given string and assigns it to the Mode field. func (o *V0037Ping) SetMode(v string) { o.Mode = &v } // GetStatus returns the Status field value if set, zero value otherwise. func (o *V0037Ping) GetStatus() int32 { if o == nil || IsNil(o.Status) { var ret int32 return ret } return *o.Status } // GetStatusOk returns a tuple with the Status field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *V0037Ping) GetStatusOk() (*int32, bool) { if o == nil || IsNil(o.Status) { return nil, false } return o.Status, true } // HasStatus returns a boolean if a field has been set. func (o *V0037Ping) HasStatus() bool { if o != nil && !IsNil(o.Status) { return true } return false } // SetStatus gets a reference to the given int32 and assigns it to the Status field. func (o *V0037Ping) SetStatus(v int32) { o.Status = &v } func (o V0037Ping) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o V0037Ping) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.Hostname) { toSerialize["hostname"] = o.Hostname } if !IsNil(o.Ping) { toSerialize["ping"] = o.Ping } if !IsNil(o.Mode) { toSerialize["mode"] = o.Mode } if !IsNil(o.Status) { toSerialize["status"] = o.Status } return toSerialize, nil } type NullableV0037Ping struct { value *V0037Ping isSet bool } func (v NullableV0037Ping) Get() *V0037Ping { return v.value } func (v *NullableV0037Ping) Set(val *V0037Ping) { v.value = val v.isSet = true } func (v NullableV0037Ping) IsSet() bool { return v.isSet } func (v *NullableV0037Ping) Unset() { v.value = nil v.isSet = false } func NewNullableV0037Ping(val *V0037Ping) *NullableV0037Ping { return &NullableV0037Ping{value: val, isSet: true} } func (v NullableV0037Ping) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableV0037Ping) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }