feat(auth): replace .env/godotenv secret handling with config-based secrets

Secrets (JWT keys, LDAP sync password, OIDC client id/secret, cross-login
keys) are now configured directly in config.json under the auth section
where they are used. Each secret can still be supplied via its existing
environment variable, which takes precedence over the config value.

The godotenv dependency, the .env file, configs/env-template.txt and the
loadEnvironment() bootstrap step are removed. -init now writes the demo
JWT keys into config.json instead of a .env file.

Closes #283

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Entire-Checkpoint: 3a7cb814c53f
This commit is contained in:
2026-06-17 12:28:17 +02:00
parent 07b9a57479
commit 83d04dff17
22 changed files with 151 additions and 95 deletions

View File

@@ -44,8 +44,11 @@ func main() {
os.Exit(1)
}
// Print the value for use as auth.jwts.cross-login-public-key in config.json.
// It may alternatively be supplied via the CROSS_LOGIN_JWT_PUBLIC_KEY
// environment variable, which takes precedence.
fmt.Fprintf(os.Stdout,
"CROSS_LOGIN_JWT_PUBLIC_KEY=%#v\n",
"cross-login-public-key: %#v\n",
base64.StdEncoding.EncodeToString(pubkey))
}