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Review and improve buffer pool implmentation. Add unit tests.
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@@ -428,7 +428,7 @@ func MemoryUsageTracker(wg *sync.WaitGroup, ctx context.Context) {
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runtime.ReadMemStats(&mem)
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actualMemoryGB = float64(mem.Alloc) / 1e9
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bufferPool.CleanAll()
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bufferPool.Clear()
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cclog.Infof("[METRICSTORE]> Cleaned up bufferPool\n")
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if actualMemoryGB > float64(Keys.MemoryCap) {
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