cc-backend/pkg/resampler/resampler.go

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package resampler
import (
"errors"
"fmt"
"math"
"github.com/ClusterCockpit/cc-backend/pkg/schema"
)
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func SimpleResampler(data []schema.Float, old_frequency int64, new_frequency int64) ([]schema.Float, int64, error) {
if old_frequency == 0 || new_frequency == 0 || new_frequency <= old_frequency {
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return data, old_frequency, nil
}
if new_frequency%old_frequency != 0 {
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return nil, 0, errors.New("new sampling frequency should be multiple of the old frequency")
}
var step int = int(new_frequency / old_frequency)
var new_data_length = len(data) / step
if new_data_length == 0 || len(data) < 100 || new_data_length >= len(data) {
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return data, old_frequency, nil
}
new_data := make([]schema.Float, new_data_length)
for i := 0; i < new_data_length; i++ {
new_data[i] = data[i*step]
}
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return new_data, new_frequency, nil
}
// Inspired by one of the algorithms from https://skemman.is/bitstream/1946/15343/3/SS_MSthesis.pdf
// Adapted from https://github.com/haoel/downsampling/blob/master/core/lttb.go
func LargestTriangleThreeBucket(data []schema.Float, old_frequency int, new_frequency int) ([]schema.Float, int, error) {
if old_frequency == 0 || new_frequency == 0 || new_frequency <= old_frequency {
return data, old_frequency, nil
}
if new_frequency%old_frequency != 0 {
return nil, 0, errors.New(fmt.Sprintf("new sampling frequency : %d should be multiple of the old frequency : %d", new_frequency, old_frequency))
}
var step int = int(new_frequency / old_frequency)
var new_data_length = len(data) / step
if new_data_length == 0 || len(data) < 100 || new_data_length >= len(data) {
return data, old_frequency, nil
}
new_data := make([]schema.Float, 0, new_data_length)
// Bucket size. Leave room for start and end data points
bucketSize := float64(len(data)-2) / float64(new_data_length-2)
new_data = append(new_data, data[0]) // Always add the first point
// We have 3 pointers represent for
// > bucketLow - the current bucket's beginning location
// > bucketMiddle - the current bucket's ending location,
// also the beginning location of next bucket
// > bucketHight - the next bucket's ending location.
bucketLow := 1
bucketMiddle := int(math.Floor(bucketSize)) + 1
var prevMaxAreaPoint int
for i := 0; i < new_data_length-2; i++ {
bucketHigh := int(math.Floor(float64(i+2)*bucketSize)) + 1
if bucketHigh >= len(data)-1 {
bucketHigh = len(data) - 2
}
// Calculate point average for next bucket (containing c)
avgPointX, avgPointY := calculateAverageDataPoint(data[bucketMiddle:bucketHigh+1], int64(bucketMiddle))
// Get the range for current bucket
currBucketStart := bucketLow
currBucketEnd := bucketMiddle
// Point a
pointX := prevMaxAreaPoint
pointY := data[prevMaxAreaPoint]
maxArea := -1.0
var maxAreaPoint int
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flag_ := 0
for ; currBucketStart < currBucketEnd; currBucketStart++ {
area := calculateTriangleArea(schema.Float(pointX), pointY, avgPointX, avgPointY, schema.Float(currBucketStart), data[currBucketStart])
if area > maxArea {
maxArea = area
maxAreaPoint = currBucketStart
}
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if math.IsNaN(float64(avgPointY)) {
flag_ = 1
}
}
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if flag_ == 1 {
new_data = append(new_data, schema.NaN) // Pick this point from the bucket
} else {
new_data = append(new_data, data[maxAreaPoint]) // Pick this point from the bucket
}
prevMaxAreaPoint = maxAreaPoint // This MaxArea point is the next's prevMAxAreaPoint
//move to the next window
bucketLow = bucketMiddle
bucketMiddle = bucketHigh
}
new_data = append(new_data, data[len(data)-1]) // Always add last
return new_data, new_frequency, nil
}