cc-backend/internal/api/0.0.37/model_v0_0_37_job_resources.go

240 lines
6.5 KiB
Go
Raw Normal View History

/*
Slurm Rest API
API to access and control Slurm.
API version: 0.0.37
Contact: sales@schedmd.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the V0037JobResources type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0037JobResources{}
// V0037JobResources struct for V0037JobResources
type V0037JobResources struct {
// list of assigned job nodes
Nodes *string `json:"nodes,omitempty"`
// number of assigned job cpus
AllocatedCpus *int32 `json:"allocated_cpus,omitempty"`
// number of assigned job hosts
AllocatedHosts *int32 `json:"allocated_hosts,omitempty"`
// node allocations
AllocatedNodes []V0037NodeAllocation `json:"allocated_nodes,omitempty"`
}
// NewV0037JobResources instantiates a new V0037JobResources object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0037JobResources() *V0037JobResources {
this := V0037JobResources{}
return &this
}
// NewV0037JobResourcesWithDefaults instantiates a new V0037JobResources object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0037JobResourcesWithDefaults() *V0037JobResources {
this := V0037JobResources{}
return &this
}
// GetNodes returns the Nodes field value if set, zero value otherwise.
func (o *V0037JobResources) GetNodes() string {
if o == nil || IsNil(o.Nodes) {
var ret string
return ret
}
return *o.Nodes
}
// GetNodesOk returns a tuple with the Nodes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobResources) GetNodesOk() (*string, bool) {
if o == nil || IsNil(o.Nodes) {
return nil, false
}
return o.Nodes, true
}
// HasNodes returns a boolean if a field has been set.
func (o *V0037JobResources) HasNodes() bool {
if o != nil && !IsNil(o.Nodes) {
return true
}
return false
}
// SetNodes gets a reference to the given string and assigns it to the Nodes field.
func (o *V0037JobResources) SetNodes(v string) {
o.Nodes = &v
}
// GetAllocatedCpus returns the AllocatedCpus field value if set, zero value otherwise.
func (o *V0037JobResources) GetAllocatedCpus() int32 {
if o == nil || IsNil(o.AllocatedCpus) {
var ret int32
return ret
}
return *o.AllocatedCpus
}
// GetAllocatedCpusOk returns a tuple with the AllocatedCpus field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobResources) GetAllocatedCpusOk() (*int32, bool) {
if o == nil || IsNil(o.AllocatedCpus) {
return nil, false
}
return o.AllocatedCpus, true
}
// HasAllocatedCpus returns a boolean if a field has been set.
func (o *V0037JobResources) HasAllocatedCpus() bool {
if o != nil && !IsNil(o.AllocatedCpus) {
return true
}
return false
}
// SetAllocatedCpus gets a reference to the given int32 and assigns it to the AllocatedCpus field.
func (o *V0037JobResources) SetAllocatedCpus(v int32) {
o.AllocatedCpus = &v
}
// GetAllocatedHosts returns the AllocatedHosts field value if set, zero value otherwise.
func (o *V0037JobResources) GetAllocatedHosts() int32 {
if o == nil || IsNil(o.AllocatedHosts) {
var ret int32
return ret
}
return *o.AllocatedHosts
}
// GetAllocatedHostsOk returns a tuple with the AllocatedHosts field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobResources) GetAllocatedHostsOk() (*int32, bool) {
if o == nil || IsNil(o.AllocatedHosts) {
return nil, false
}
return o.AllocatedHosts, true
}
// HasAllocatedHosts returns a boolean if a field has been set.
func (o *V0037JobResources) HasAllocatedHosts() bool {
if o != nil && !IsNil(o.AllocatedHosts) {
return true
}
return false
}
// SetAllocatedHosts gets a reference to the given int32 and assigns it to the AllocatedHosts field.
func (o *V0037JobResources) SetAllocatedHosts(v int32) {
o.AllocatedHosts = &v
}
// GetAllocatedNodes returns the AllocatedNodes field value if set, zero value otherwise.
func (o *V0037JobResources) GetAllocatedNodes() []V0037NodeAllocation {
if o == nil || IsNil(o.AllocatedNodes) {
var ret []V0037NodeAllocation
return ret
}
return o.AllocatedNodes
}
// GetAllocatedNodesOk returns a tuple with the AllocatedNodes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobResources) GetAllocatedNodesOk() ([]V0037NodeAllocation, bool) {
if o == nil || IsNil(o.AllocatedNodes) {
return nil, false
}
return o.AllocatedNodes, true
}
// HasAllocatedNodes returns a boolean if a field has been set.
func (o *V0037JobResources) HasAllocatedNodes() bool {
if o != nil && !IsNil(o.AllocatedNodes) {
return true
}
return false
}
// SetAllocatedNodes gets a reference to the given []V0037NodeAllocation and assigns it to the AllocatedNodes field.
func (o *V0037JobResources) SetAllocatedNodes(v []V0037NodeAllocation) {
o.AllocatedNodes = v
}
func (o V0037JobResources) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0037JobResources) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Nodes) {
toSerialize["nodes"] = o.Nodes
}
if !IsNil(o.AllocatedCpus) {
toSerialize["allocated_cpus"] = o.AllocatedCpus
}
if !IsNil(o.AllocatedHosts) {
toSerialize["allocated_hosts"] = o.AllocatedHosts
}
if !IsNil(o.AllocatedNodes) {
toSerialize["allocated_nodes"] = o.AllocatedNodes
}
return toSerialize, nil
}
type NullableV0037JobResources struct {
value *V0037JobResources
isSet bool
}
func (v NullableV0037JobResources) Get() *V0037JobResources {
return v.value
}
func (v *NullableV0037JobResources) Set(val *V0037JobResources) {
v.value = val
v.isSet = true
}
func (v NullableV0037JobResources) IsSet() bool {
return v.isSet
}
func (v *NullableV0037JobResources) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0037JobResources(val *V0037JobResources) *NullableV0037JobResources {
return &NullableV0037JobResources{value: val, isSet: true}
}
func (v NullableV0037JobResources) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0037JobResources) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}