mirror of
https://github.com/ClusterCockpit/cc-backend
synced 2024-11-14 10:47:26 +01:00
240 lines
6.5 KiB
Go
240 lines
6.5 KiB
Go
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/*
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Slurm Rest API
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API to access and control Slurm.
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API version: 0.0.37
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Contact: sales@schedmd.com
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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)
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// checks if the V0037JobResources type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &V0037JobResources{}
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// V0037JobResources struct for V0037JobResources
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type V0037JobResources struct {
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// list of assigned job nodes
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Nodes *string `json:"nodes,omitempty"`
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// number of assigned job cpus
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AllocatedCpus *int32 `json:"allocated_cpus,omitempty"`
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// number of assigned job hosts
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AllocatedHosts *int32 `json:"allocated_hosts,omitempty"`
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// node allocations
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AllocatedNodes []V0037NodeAllocation `json:"allocated_nodes,omitempty"`
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}
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// NewV0037JobResources instantiates a new V0037JobResources object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewV0037JobResources() *V0037JobResources {
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this := V0037JobResources{}
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return &this
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}
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// NewV0037JobResourcesWithDefaults instantiates a new V0037JobResources object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewV0037JobResourcesWithDefaults() *V0037JobResources {
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this := V0037JobResources{}
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return &this
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}
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// GetNodes returns the Nodes field value if set, zero value otherwise.
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func (o *V0037JobResources) GetNodes() string {
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if o == nil || IsNil(o.Nodes) {
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var ret string
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return ret
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}
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return *o.Nodes
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}
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// GetNodesOk returns a tuple with the Nodes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037JobResources) GetNodesOk() (*string, bool) {
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if o == nil || IsNil(o.Nodes) {
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return nil, false
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}
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return o.Nodes, true
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}
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// HasNodes returns a boolean if a field has been set.
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func (o *V0037JobResources) HasNodes() bool {
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if o != nil && !IsNil(o.Nodes) {
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return true
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}
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return false
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}
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// SetNodes gets a reference to the given string and assigns it to the Nodes field.
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func (o *V0037JobResources) SetNodes(v string) {
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o.Nodes = &v
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}
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// GetAllocatedCpus returns the AllocatedCpus field value if set, zero value otherwise.
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func (o *V0037JobResources) GetAllocatedCpus() int32 {
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if o == nil || IsNil(o.AllocatedCpus) {
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var ret int32
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return ret
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}
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return *o.AllocatedCpus
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}
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// GetAllocatedCpusOk returns a tuple with the AllocatedCpus field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037JobResources) GetAllocatedCpusOk() (*int32, bool) {
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if o == nil || IsNil(o.AllocatedCpus) {
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return nil, false
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}
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return o.AllocatedCpus, true
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}
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// HasAllocatedCpus returns a boolean if a field has been set.
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func (o *V0037JobResources) HasAllocatedCpus() bool {
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if o != nil && !IsNil(o.AllocatedCpus) {
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return true
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}
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return false
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}
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// SetAllocatedCpus gets a reference to the given int32 and assigns it to the AllocatedCpus field.
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func (o *V0037JobResources) SetAllocatedCpus(v int32) {
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o.AllocatedCpus = &v
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}
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// GetAllocatedHosts returns the AllocatedHosts field value if set, zero value otherwise.
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func (o *V0037JobResources) GetAllocatedHosts() int32 {
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if o == nil || IsNil(o.AllocatedHosts) {
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var ret int32
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return ret
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}
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return *o.AllocatedHosts
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}
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// GetAllocatedHostsOk returns a tuple with the AllocatedHosts field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037JobResources) GetAllocatedHostsOk() (*int32, bool) {
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if o == nil || IsNil(o.AllocatedHosts) {
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return nil, false
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}
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return o.AllocatedHosts, true
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}
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// HasAllocatedHosts returns a boolean if a field has been set.
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func (o *V0037JobResources) HasAllocatedHosts() bool {
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if o != nil && !IsNil(o.AllocatedHosts) {
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return true
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}
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return false
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}
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// SetAllocatedHosts gets a reference to the given int32 and assigns it to the AllocatedHosts field.
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func (o *V0037JobResources) SetAllocatedHosts(v int32) {
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o.AllocatedHosts = &v
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}
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// GetAllocatedNodes returns the AllocatedNodes field value if set, zero value otherwise.
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func (o *V0037JobResources) GetAllocatedNodes() []V0037NodeAllocation {
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if o == nil || IsNil(o.AllocatedNodes) {
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var ret []V0037NodeAllocation
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return ret
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}
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return o.AllocatedNodes
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}
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// GetAllocatedNodesOk returns a tuple with the AllocatedNodes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *V0037JobResources) GetAllocatedNodesOk() ([]V0037NodeAllocation, bool) {
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if o == nil || IsNil(o.AllocatedNodes) {
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return nil, false
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}
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return o.AllocatedNodes, true
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}
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// HasAllocatedNodes returns a boolean if a field has been set.
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func (o *V0037JobResources) HasAllocatedNodes() bool {
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if o != nil && !IsNil(o.AllocatedNodes) {
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return true
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}
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return false
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}
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// SetAllocatedNodes gets a reference to the given []V0037NodeAllocation and assigns it to the AllocatedNodes field.
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func (o *V0037JobResources) SetAllocatedNodes(v []V0037NodeAllocation) {
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o.AllocatedNodes = v
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}
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func (o V0037JobResources) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o V0037JobResources) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Nodes) {
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toSerialize["nodes"] = o.Nodes
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}
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if !IsNil(o.AllocatedCpus) {
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toSerialize["allocated_cpus"] = o.AllocatedCpus
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}
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if !IsNil(o.AllocatedHosts) {
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toSerialize["allocated_hosts"] = o.AllocatedHosts
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}
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if !IsNil(o.AllocatedNodes) {
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toSerialize["allocated_nodes"] = o.AllocatedNodes
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}
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return toSerialize, nil
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}
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type NullableV0037JobResources struct {
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value *V0037JobResources
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isSet bool
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}
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func (v NullableV0037JobResources) Get() *V0037JobResources {
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return v.value
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}
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func (v *NullableV0037JobResources) Set(val *V0037JobResources) {
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v.value = val
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v.isSet = true
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}
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func (v NullableV0037JobResources) IsSet() bool {
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return v.isSet
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}
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func (v *NullableV0037JobResources) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableV0037JobResources(val *V0037JobResources) *NullableV0037JobResources {
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return &NullableV0037JobResources{value: val, isSet: true}
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}
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func (v NullableV0037JobResources) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableV0037JobResources) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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